Logos 4 Mac Goes into β (Beta)

A couple of weeks ago, Logos Bible Software announced that Logos 4 Mac is finally into β (beta) testing. Those of you who read my blog know my frustrations with the α (alpha) of this program.

I love Logos, and I’ve used it for nearly twenty years (that in itself is a staggering thought); but the challenges I have faced with the evolution of Logos 4 Mac have been hard to swallow. I won’t get into my reasons why I thought they should have held off on the release, since I’ve detailed them before.

The last time I blogged about Logos 4 Mac, it was at α 22.1. That was back in June. It was vastly improved, but there was a long road to hoe. I honestly didn’t think they would get to a beta until sometime this fall. Never let it be said that I can’t admit when I am wrong.

Finally, we have a beta in our hands and on our hard drives. It has been 9 months since Logos 4 Mac was released, but it has been only half as long as I figured it would take for them to get into beta.

What do I think? The current version, beta 4, is vastly improved over the last alpha (29). The notes files work, the keystrokes work, and the system moves much faster than it did before. Best of all, the interlinears are working correctly.

Thus far, I am pleased with the beta. The true test of my pleasure? I actually uninstalled Logos 4 from my virtual PC because the Mac version is finally at a usable level.

That being said, Logos 4 Mac is still lagging in development. It is about two generations behind Logos 4 PC, but some of that has to do with factors beyond Logos’ control – like someone stealing all their development computers not once but twice.

We’re still a few months away from a final release, but Logos 4 Mac has entered a stage where I can honestly say it is a useful tool again – even more useful than the previous version of Logos that runs on Mac (which I still have installed on my Macbook).

3 thoughts on “Logos 4 Mac Goes into β (Beta)”

  1. “Someone stealing their development computers” should have cost them a day of development time, per developer, at most.

    Proper development includes storing all code-to-date in a source repository database, and making sure that database is backed up to a remote location at least daily.

    1. I think the thieves stole ALL of their development Macs, which meant they had to wait for replacement systems to be brought in and set up. That’s the price of doing development in a storefront. Wisely, Logos leased a new place where they can house (and secure) all their development in one place.

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